![]() You can move them using force (physics) or you can translate them from one place to another which is to move them 'absolutely' and ignore physics in the environment. This gameobject when spawned has a script on it to make it travel in a certain direction. ![]() 1 What you want is to create a type of gameobject to be used as a 'bullet'. For example, to create a missile projectile, that moves towards the mouse, you could combine the method of rotating an object towards the mouse with a simple script that moves. Make a 2D projectile follow the mouse in Unity The separate methods of moving an object and looking towards the mouse can be combined to make an object follow the mouse position. Scenes in Unity are always 3D when you make a 2D game in Unity, you typically choose to ignore the third dimension (the z-axis) but you can also use it in. last | Unity InfiniCLOUD HDRP URP, Volumetric clouds & particles. JU TPS 2 Third Person Shooter System + Vehicle Physics. ![]()
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